So why are you reviewing a major label title?
Because I received the game from qwerty541. If you don't know who that is, look to the right of the screen, maybe scroll up a bit. Find it yet? Anyway, take a look at the site if you want, I don't really care. Point is, I'm reviewing a major label because they wanted me too, and I didn't pay anything in order to play the game for a week. So, without further ado, I shall now tell you about this game.
Army of Two: DC is a third-person-game created by EA. If you've played any of the Army of Two's, you probably think that it really sucks because 40th day wasn't that good. But DC is a great revival. This game, unlike 40th day, included a little more emotion in the characters (something that is extremely important in a game) and it had some great improvements. First off, I think one of the best things is that you can no longer put an AK barrel on an M16 with an RPK stock. Okay, I'll admit, you probably can't do that in 40th day, but you can do some pretty similar stuff. I really disliked that factor. However, don't get down because I am not saying that they didn't completely remove customizing guns. It's just a little more like COD, with attachments instead of random gun parts thrown together to make a gun that makes no sense. Plus, there are way more attachments than COD will ever have. Yes, I am stating that COD still really sucks.
Another thing that is really fun is the rage mode that you can go into. Kill lots of baddies, rage meter fills (I don't think that's what it is called) and you activate rage mode. While in rage mode, you have infinite ammo, and your gun is overpowered, blowing up cars in just a matter of seconds. I know for sure it isn't called rage mode, but it has the same concept. Nonetheless, it is a really fun thing to play with.
As for other compliments, I can say that this game has a great musical score. Now, many people these days don't give a blinking thought about these kind of things. But when a musical score in a game stands out, its good. This part of a game is generally ignored, because most games just use a generic theme. There are those few games that can be identified by there musical scores, such as Halo or Mass Effect. This games soundtrack won't be as noticeable as that, but it still is significantly there. Along that, the gun SFX are very well done, which is something I haven't heard in a while. The guns actually sound like real guns, which make this game feel all the more realistic.
Now, there are a few downers about this game as well. After all, no game is perfect. Being an indie gamer, I have experienced that a lot. So, down to details, some things I didn't like included the amount of glitches in the game. I have "spaghettified" more than once. Also, the levels are a bit linear, and the amount of checkpoints in the game makes it feel like the story is chopped up. But the biggest failure of all, is that there is no multiplayer aside from campaign. Campaign is the only option in the game, so it is kind of a beat it once game. So don't try and buy a $60 version of this if you are looking for something that will last you awhile. Because this game won't.
So, aside from the short experience and the glitches, this game is actually worth playing if you can get it used. You won't have to worry about online passes or anything, and there is plenty of couch co-op waiting to happen. For a ML game, it is something I have missed. A good, fun game that differs from the last.
Overall rating: 7.5/10
As for other compliments, I can say that this game has a great musical score. Now, many people these days don't give a blinking thought about these kind of things. But when a musical score in a game stands out, its good. This part of a game is generally ignored, because most games just use a generic theme. There are those few games that can be identified by there musical scores, such as Halo or Mass Effect. This games soundtrack won't be as noticeable as that, but it still is significantly there. Along that, the gun SFX are very well done, which is something I haven't heard in a while. The guns actually sound like real guns, which make this game feel all the more realistic.
Now, there are a few downers about this game as well. After all, no game is perfect. Being an indie gamer, I have experienced that a lot. So, down to details, some things I didn't like included the amount of glitches in the game. I have "spaghettified" more than once. Also, the levels are a bit linear, and the amount of checkpoints in the game makes it feel like the story is chopped up. But the biggest failure of all, is that there is no multiplayer aside from campaign. Campaign is the only option in the game, so it is kind of a beat it once game. So don't try and buy a $60 version of this if you are looking for something that will last you awhile. Because this game won't.
So, aside from the short experience and the glitches, this game is actually worth playing if you can get it used. You won't have to worry about online passes or anything, and there is plenty of couch co-op waiting to happen. For a ML game, it is something I have missed. A good, fun game that differs from the last.
Overall rating: 7.5/10
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